UI restructuring:
- Dashboard (`screen_dashboard.cpp`, `screen_idx = 6`) is the new home
screen at boot. Reads Overview / Health / Analysis / Modules from
the current System every frame; per-module rows list parts grouped
by `connector_type` and a Power/Gnd inference summary (yellow when
any name-Power signal is refuted). Scrollable via PgUp/PgDn/Home/End.
Letter shortcuts: `c`=console, `s`=search, `p`=plug (alias of
connect), `t`=set-type, `e`=explore, `n`=net, `a`=analyze, `q`=quit.
- Global Ctrl-P palette (`screen_palette.cpp`) — fuzzy-finds over
registered commands + module / signal names. Activation runs the
bare command or jumps to the matching screen with state seeded.
- Unified analyze screen (`screen_analyze.cpp`, `screen_idx = 7`):
tabbed layout (`Issues / Groups / Types`), Tab or ←→ to switch
tabs, ↑/↓ to navigate the focused list. Replaces the previous
shell-bouncing `[v]erify` shortcut — `verify` content is now in
the Issues tab. Types tab attaches the decision rationale to each
signal row (fan-out / voltage / hard floor).
- Context help panel: `RenderHelpPanel(title, entries)` in
`tui_helpers.{hpp,cpp}` rendered on the right of every screen.
- Console (former "log") rename: screen 0 is `[c]onsole` in the UI
and "console" in its help-panel title. The underlying screen and
the shell prompt are unchanged.
- Esc from any non-home screen returns to the dashboard. The
dashboard itself swallows Esc; quit via `q` / the `quit` command.
`quit` now calls `screen_ptr->Exit()` directly so it works from
any screen including via the palette.
Signal type inference:
- `Signal::type` defaults to `Other` — auto-inference no longer
happens at construction.
- `infer_signal_types(System*)` is called at the end of every load.
Three rules: GndShield from name alone; Power requires name match
+ a hard fan-out floor (< 3 pins = always Other, regardless of
name or voltage) + at least one positive structural signal
(fan-out ≥ 4 OR voltage pattern in the name like `3V3`, `5V`).
- Thresholds exposed in `analysis.hpp` (`POWER_FANOUT_HARD_FLOOR`,
`POWER_FANOUT_CONFIRM_MIN`, `has_voltage_pattern`) so the analyze
screen can render the same rationale without duplicating logic.
- `set-signal-type` still wins; save/restore round-trips the type.
Analysis groups & anomalies:
- New `GroupKind::DiffBus` — ≥ 2 diff pairs sharing the same
outer-stem with consecutive integer indices are aggregated into a
single bus (`MDI[0..3]_P/N`). `MDI0` and `PCIE_TX_0` index forms
both accepted. Solo pairs under a bus-able stem fall back to
`DiffPair`.
- New `AnomalyKind::DiffBusGap` for missing lanes.
Documentation:
- `DESIGN.md`: dedicated "Categorization rules (normative)" section
consolidating signal type, NC origin, signal groups, anomalies,
component kind, and connector wiring rules with exact thresholds
and decision order.
- `doc/user/analysis.md` (new): user-facing version of the same
rules in plain language. Linked from `doc/user/index.md`.
Tests: +6 new cases (62 total). Adjusted `test_persist.cpp` to set
the signal type explicitly in the fixture (no more auto-inference).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
4.1 KiB
essim — user guide
A short, task-oriented introduction to using essim. For an exhaustive
reference of every command, see commands.md (auto-
generated from the binary). For scripting and $variable expansion,
see scripting.md.
What essim is
A digital twin for the inter-card connections inside a system. You
load modules (cards/boards) from netlist or pinout files, tag
their connectors with a connector_type, connect them across
modules, and verify that the signal types match the connector role
expectations. You can save a snapshot, restore it later, or replay a
session as a script.
┌──────────┐ ┌──────────┐
│ Module A │ │ Module B │
│ Part J1 │◀──▶│ Part P1 │ <— a Connection (built by `connect`)
│ pins │ │ pins │
└──────────┘ └──────────┘
First session
After launching ./build/essim, the prompt accepts a sequence of
commands. The most common bring-up looks like this:
> new
> load backplane /path/to/netlists/backplane.NET altium
> load payload1 /path/to/netlists/payload.qcv mentor
> set-type backplane J20 vpx-3u-bkp-p0
> set-type payload1 P0 vpx-3u-payload-p0
> connect backplane J20 payload1 P0
> verify
> save my-system.essim
Things to try at any time:
| Action | How |
|---|---|
| List every command | help |
| Help on one command | help <name> |
| Scroll back through output | PageUp / PageDown, Home, End |
| Re-run a previous command | ↑ / ↓ (also history is on disk) |
| Tab-complete a command name | set‹Tab› → set-type etc. |
| Cancel a multi-step prompt | Esc |
| Leave essim | quit (or exit) |
Interactive screens
Some commands open a dedicated full-screen layout when invoked with no
arguments (the help listing tags these [interactive]). They all
share the same conventions:
- A title bar
essim → <name> — <short description>is shown at the top. Tabcycles focus between fields; the active field's label flips to reverse video so it's obvious where the next keystroke goes.Escleaves the screen and returns to the main prompt.- The screens are user-facing only — they are never allowed inside a sourced script. A sourced script must use the inline form of these commands instead.
Today's interactive screens: connect, search, set-type,
explore, net. See commands.md for each.
Saving, restoring, replaying
Three orthogonal mechanisms persist your work:
save <file>writes a binary-tab-delimited snapshot of the whole system (modules, parts, signals, connector types, signal-type overrides, connections, pin maps).restore <file>replaces the current system with the snapshot.script-save <file>writes a replay-ready text script of every command issued since the lastnew. The interactive bits and the noisy commands (clear,help, …) are filtered out automatically.source <file>reads a script line by line. Comments start with#, blank lines are skipped, leading~/in paths is expanded, and while a script is running a centred "Computing…" modal shows the progress (one line per ~30 ms tick).
A typical workflow: experiment in the shell, script-save the part
that works, hand-edit the script to introduce $variables (see
scripting.md), then source it whenever you start
fresh.
Where to look next
commands.md— exhaustive command reference, regenerated from the binary on everycmake --build build --target doc.analysis.md— how essim classifies signals (Power / Gnd / Other), how it detects buses and diff pairs, what theanalyzescreen actually reports and why.scripting.md—set/$var/${var},sourcesemantics, the script-save denylist.DESIGN.md— implementation notes, useful if you want to add a command or a screen.../api/— auto-generated C++ API reference.