Files
essim/src/tui/shell.cpp
François 67de4dcaf3 Refactor: extract export commands; co-locate sigtype popup logic.
Two focused, behaviour-preserving moves:

1. `OpenSignalTypeDialog` + `ApplySignalTypeChoice` moved from
   `shell.cpp` to `screen_sigtype_modal.cpp` so the popup owns all of
   its logic instead of having its open/apply functions live in the
   shell file.

2. The `export` command extracted from `commands.cpp` to a new
   `commands_export.cpp` under a `Tui::RegisterExportCommands()`
   member. `RegisterCommands()` calls it at the end. File-local
   helpers (`csv_quote`, `pin_side`) move alongside in an anonymous
   namespace.

Establishes the pattern for future per-group splits: declare a
`Register<X>Commands()` member, define it in its own file, call it
from the orchestrator. Other groups stay in `commands.cpp` for now —
nothing else has grown large enough to warrant the split.

Sizes: shell.cpp 497 → 448, commands.cpp 846 → 675 (+ 191 for the
new commands_export.cpp). DESIGN.md updated.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 12:18:58 +02:00

449 lines
15 KiB
C++

#include "tui/tui.hpp"
#include "tui/tui_helpers.hpp"
#include "system/modules.hpp"
#include "system/signals.hpp"
#include "system/system.hpp"
#include <cctype>
#include <chrono>
#include <cstdlib>
#include <exception>
#include <filesystem>
#include <fstream>
#include <ostream>
#include <set>
#include <system_error>
#include <thread>
void Tui::BootDispatch(const std::string &raw) {
// Called before Run() — no FTXUI screen yet, so any `Source()` invoked
// from here takes the headless synchronous branch (drains the script
// without the event-paced loop). Output goes to `output` and is
// visible as soon as the screen starts.
//
// We pin `screen_idx = 0` (console) for the duration of the dispatch
// so the source loop's "is interactive (would open a screen)" guard
// doesn't trip on the constructor's boot value of 4 (dashboard).
// After execution, restore to 4 so the user lands on the dashboard.
screen_idx = 0;
Dispatch(raw);
screen_idx = 4;
}
void Tui::Print(const std::string &line) {
output.push_back(line);
scroll_offset = 0; // any new line snaps the view back to the tail
}
void Tui::HistoryUp() {
if (history.empty()) return;
if (history_idx == -1) history_idx = (int)history.size() - 1;
else if (history_idx > 0) history_idx--;
input = history[history_idx];
cursor_pos = (int)input.size();
}
void Tui::HistoryDown() {
if (history_idx == -1) return;
history_idx++;
if (history_idx >= (int)history.size()) {
history_idx = -1;
input.clear();
} else {
input = history[history_idx];
}
cursor_pos = (int)input.size();
}
void Tui::CancelPending() {
if (pending.empty()) return;
pending.clear();
input.clear();
cursor_pos = 0;
history_idx = -1;
Print("(cancelled)");
}
void Tui::Submit() {
if (!pending.empty()) {
if (input.empty()) { Print("(empty — Esc to cancel)"); return; }
Prompt p = std::move(pending.front());
pending.pop_front();
Print(" " + p.question + ": " + input);
std::string answer = std::move(input);
input.clear();
cursor_pos = 0;
history_idx = -1;
p.on_answer(answer);
return;
}
if (input.empty()) return;
history_idx = -1;
Print("> " + input);
std::string raw = std::move(input);
input.clear();
cursor_pos = 0;
Dispatch(raw);
}
void Tui::Dispatch(const std::string &raw) {
auto tokens = Tokenize(raw);
if (tokens.empty()) return;
auto it = commands.find(tokens[0]);
if (it == commands.end()) {
Print("unknown command: " + tokens[0]);
if (!in_source) { history.push_back(raw); AppendHistory(raw); }
return;
}
const std::string name = it->first;
const CommandSpec &spec = it->second;
if (tokens.size() - 1 > spec.params.size()) {
Print("too many arguments for '" + name + "'");
if (!in_source) { history.push_back(raw); AppendHistory(raw); }
return;
}
auto args = std::make_shared<std::vector<std::string>>(
tokens.begin() + 1, tokens.end());
if (args->size() == spec.params.size() || !spec.prompt_for_missing) {
Finalize(name, spec, *args);
return;
}
for (size_t i = args->size(); i < spec.params.size(); ++i) {
bool last = (i + 1 == spec.params.size());
const auto &param = spec.params[i];
pending.push_back({
param.name,
[this, name, &spec, args, last](const std::string &s) {
args->push_back(s);
if (last) Finalize(name, spec, *args);
},
param.completion,
});
}
}
void Tui::Finalize(const std::string &name,
const CommandSpec &spec,
const std::vector<std::string> &args) {
// Build the canonical form from the *raw* args (pre-expansion) so that
// history and script-save preserve `$var` references.
std::string canonical = name;
for (const auto &a : args) {
if (a.find_first_of(" \t\"") != std::string::npos)
canonical += " \"" + a + "\"";
else
canonical += " " + a;
}
if (!in_source) {
history.push_back(canonical);
AppendHistory(canonical);
}
// Expand variables only for the action call so commands see resolved values.
std::vector<std::string> exec_args;
exec_args.reserve(args.size());
for (const auto &a : args) exec_args.push_back(ExpandVars(a));
spec.action(exec_args);
static const std::set<std::string> no_record = {
"clear", "help", "quit", "exit", "source", "script-save",
};
// A bare invocation of an `interactive` command opens a full-screen mode
// rather than mutating state — skip it. Any mutating action taken inside
// that screen records its own canonical line via the action callbacks.
bool opens_screen = spec.interactive && args.empty();
if (spec.scriptable && !opens_screen && !no_record.count(name))
recorded.push_back(canonical);
}
std::string Tui::ExpandVars(const std::string &s) const {
std::string out;
out.reserve(s.size());
size_t i = 0;
while (i < s.size()) {
if (s[i] != '$') { out.push_back(s[i++]); continue; }
size_t j = i + 1;
bool braces = (j < s.size() && s[j] == '{');
if (braces) ++j;
size_t start = j;
while (j < s.size() && (std::isalnum((unsigned char)s[j]) || s[j] == '_')) ++j;
std::string name = s.substr(start, j - start);
if (braces) {
if (j >= s.size() || s[j] != '}') {
// Unmatched brace — emit literally and resume after the '$'.
out.push_back('$'); ++i; continue;
}
++j;
}
if (name.empty()) { out.push_back('$'); ++i; continue; }
auto it = vars.find(name);
if (it != vars.end()) out += it->second;
else out += s.substr(i, j - i); // keep unknown as-is
i = j;
}
return out;
}
namespace {
// User-data dir, platform-aware. Returns the base directory under which
// every persistent file lives (history, export-last, …). Empty if none
// of the expected env vars are set.
std::filesystem::path UserDataDir() {
namespace fs = std::filesystem;
#ifdef _WIN32
if (const char *p = std::getenv("LOCALAPPDATA"); p && *p)
return fs::path(p) / "essim";
if (const char *p = std::getenv("APPDATA"); p && *p)
return fs::path(p) / "essim";
if (const char *p = std::getenv("USERPROFILE"); p && *p)
return fs::path(p) / "AppData" / "Local" / "essim";
#else
if (const char *p = std::getenv("XDG_DATA_HOME"); p && *p)
return fs::path(p) / "essim";
if (const char *p = std::getenv("HOME"); p && *p)
return fs::path(p) / ".local" / "share" / "essim";
#endif
return {};
}
std::filesystem::path HistoryPath() {
auto d = UserDataDir();
return d.empty() ? std::filesystem::path{} : (d / "history");
}
} // namespace
// Free helpers for "last used (dir, filename) per purpose". Stored as a
// tiny two-line file per key under the user-data dir. Used by the file
// dialog so each call site (export, save, restore, …) gets its own
// memory without further plumbing.
namespace {
std::filesystem::path LastUsedPath(const std::string &key) {
auto d = UserDataDir();
return d.empty() ? std::filesystem::path{} : (d / (key + ".last"));
}
} // namespace
void SaveLastUsed(const std::string &key,
const std::string &dir,
const std::string &filename) {
auto p = LastUsedPath(key);
if (p.empty()) return;
std::error_code ec;
std::filesystem::create_directories(p.parent_path(), ec);
std::ofstream f(p);
if (!f) return;
f << dir << '\n' << filename << '\n';
}
bool LoadLastUsed(const std::string &key,
std::string &dir, std::string &filename) {
auto p = LastUsedPath(key);
if (p.empty()) return false;
std::ifstream f(p);
if (!f) return false;
std::string d, n;
if (std::getline(f, d) && std::getline(f, n) && !d.empty() && !n.empty()) {
dir = d; filename = n;
return true;
}
return false;
}
void Tui::LoadHistory() {
auto p = HistoryPath();
if (p.empty()) return;
std::ifstream f(p);
std::string line;
while (std::getline(f, line))
if (!line.empty()) history.push_back(line);
}
void Tui::Source(const std::string &filename) {
std::string expanded = filename;
if (!expanded.empty() && expanded[0] == '~') {
if (const char *home = std::getenv("HOME"))
expanded = std::string(home) + expanded.substr(1);
}
std::ifstream f(expanded);
if (!f) { Print("source failed: cannot open " + filename); return; }
// Slurp the whole file so we can drive line-by-line processing from the
// event loop (one line per posted task). This lets the screen redraw
// between lines and surface the "Computing…" modal.
loading_lines.clear();
std::string line;
while (std::getline(f, line)) loading_lines.push_back(line);
loading_filename = filename;
loading_idx = 0;
loading_executed = 0;
loading_lineno = 0;
loading_prev_in_source = in_source;
in_source = true;
loading = true;
if (!screen_ptr) {
// Headless fallback (e.g. tests): drain synchronously.
while (loading.load()) ProcessNextSourceLine();
return;
}
// Pacing thread: post one tick at a time and wait for the main thread
// to ack it (by clearing tick_in_flight from ProcessNextSourceLine)
// before sleeping & posting the next. Without this, a long-running line
// (e.g. a Mentor parse) lets the ticker queue many ticks; FTXUI then
// drains them in a batch without redrawing between, so the modal
// counter freezes.
tick_in_flight.store(false);
std::thread([this]() {
using namespace std::chrono_literals;
while (loading.load()) {
// Wait until main thread is ready for a new tick.
while (loading.load() && tick_in_flight.load())
std::this_thread::sleep_for(5ms);
if (!loading.load()) break;
std::this_thread::sleep_for(30ms);
if (!loading.load()) break;
tick_in_flight.store(true);
if (screen_ptr)
screen_ptr->PostEvent(ftxui::Event::Special("\x02tick"));
}
}).detach();
}
void Tui::ProcessNextSourceLine() {
if (!loading.load()) return;
while (loading_idx < loading_lines.size()) {
const std::string &raw = loading_lines[loading_idx++];
++loading_lineno;
size_t start = raw.find_first_not_of(" \t");
if (start == std::string::npos) continue;
if (raw[start] == '#') continue;
std::string trimmed = raw.substr(start);
while (!trimmed.empty() && std::isspace((unsigned char)trimmed.back()))
trimmed.pop_back();
if (trimmed.empty()) continue;
input = trimmed;
cursor_pos = (int)input.size();
Submit();
++loading_executed;
if (screen_idx != 0) {
Print("source: line " + std::to_string(loading_lineno)
+ " is interactive (would open a screen) — aborting.");
screen_idx = 0;
loading.store(false);
tick_in_flight.store(false);
in_source = loading_prev_in_source;
return;
}
// One effective line per tick — ack so the ticker can pace the next.
tick_in_flight.store(false);
return;
}
Print("source: " + loading_filename
+ " (" + std::to_string(loading_executed) + " line(s))");
loading.store(false);
tick_in_flight.store(false);
in_source = loading_prev_in_source;
}
void Tui::DumpCommandsMd(std::ostream &out) const {
out << "# essim — command reference\n\n"
"Auto-generated from the live command registry. Regenerate with\n"
"`cmake --build build --target doc` after adding or changing\n"
"commands; the binary itself is the single source of truth.\n\n"
"Keys global to the shell: `Esc` cancels a multi-step prompt or\n"
"leaves an interactive screen; `Tab` completes commands/paths\n"
"(top-level prompt) or cycles focus inside an interactive\n"
"screen; `PageUp` / `PageDown` scroll output by 10 lines,\n"
"`Home` / `End` jump to top / bottom; ↑ / ↓ walk command\n"
"history.\n";
auto emit_group = [&](const std::string &title, bool want_interactive) {
bool printed_title = false;
for (const auto &kv : commands) {
const CommandSpec &spec = kv.second;
if (spec.hidden) continue; // aliases & internal entries
if (spec.interactive != want_interactive) continue;
if (!printed_title) {
out << "\n## " << title << "\n\n";
printed_title = true;
}
out << "### `" << kv.first << "`";
if (spec.interactive) out << " *(interactive)*";
out << "\n\n" << spec.description << "\n\n";
if (spec.params.empty()) {
out << "**No arguments.**";
} else {
out << "**Arguments**\n\n";
int i = 1;
for (const auto &p : spec.params) {
out << i << ". `" << p.name << "`";
switch (p.completion) {
case Completion::Path: out << " *(Tab → path completion)*"; break;
case Completion::Command: out << " *(Tab → command completion)*"; break;
case Completion::None: break;
}
out << "\n";
++i;
}
}
out << "\n";
std::vector<std::string> notes;
if (spec.interactive) {
notes.emplace_back("bare form opens an interactive screen; "
"inline form (all args) is scriptable");
} else if (!spec.prompt_for_missing) {
notes.emplace_back("no per-arg prompt: pass all args inline "
"(or run bare for an empty-args path)");
} else if (!spec.params.empty()) {
notes.emplace_back("missing args trigger one prompt each");
}
if (!spec.scriptable) {
notes.emplace_back("not recorded by `script-save` and "
"rejected by `source`");
}
if (!notes.empty()) {
out << "**Notes**\n\n";
for (const auto &n : notes) out << "- " << n << "\n";
out << "\n";
}
out << "---\n";
}
};
emit_group("Interactive commands", true);
emit_group("Other commands", false);
}
void Tui::AppendHistory(const std::string &cmd) {
auto p = HistoryPath();
if (p.empty()) return;
std::string trimmed = cmd;
while (!trimmed.empty() && std::isspace((unsigned char)trimmed.back()))
trimmed.pop_back();
if (trimmed.empty()) return;
std::error_code ec;
std::filesystem::create_directories(p.parent_path(), ec);
if (ec) return;
std::ofstream f(p, std::ios::app);
if (f) f << trimmed << '\n';
}