Reorganise the tree into business vs frontend as separate directories:
src/core/{domain,imports,app} (was system/, imports/, app/)
src/frontends/tui/ (was tui/ + main.cpp)
tests/tui/ (the FTXUI-coupled helper test)
All cross-dir #include paths rewritten; same-dir includes untouched.
CMake: essim_core is the frontend-agnostic business library — links libzip,
pugixml and bsdl, NO GUI toolkit. Each frontend is a self-contained
src/frontends/<name>/ (own CMakeLists, toolkit, main.cpp) that links
essim_core, selected with -DESSIM_FRONTEND=<name> (default tui; 'none' = core +
tests only, no toolkit fetched). FTXUI moved into the tui frontend. Tests are
split: essim_tests links essim_core (no FTXUI), essim_tui_tests links essim_tui.
Verified: default tui build green (ctest 2/2); ESSIM_FRONTEND=none builds the
core + tests with FTXUI never fetched and no `essim` binary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
check_bsdl_completeness(System*): for each BSDL-attached part, re-parse the
.bsd and report the device power/ground ports with no matching pin on the
netlist part (matched by port name or physical pad) — a rail the schematic
symbol is missing. One aggregated BsdlPinMissing per part; restricted to
power/ground so unused I/O balls don't create noise. Surfaced as a 7th verify
pass and in the analyze/dashboard model counts. 76 cases / 327 assertions
green; the real 8-card system reports 0 (all FPGA rails present). This closes
out P3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New `attach-bsdl <module> <part> <file.bsd>` command: parse via BsdlModel,
apply_bsdl() onto the part, store the path on Part::bsdl_path, report bound/
unbound. Persist a `B\t<path>` line under the part; on restore, re-parse and
re-apply each attached model (the .bsd path is persisted, not the derived
pin specs). Round-trip covered by test_bsdl_apply.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Link libbsdl dynamically (add_subdirectory ../libbsdl, overridable via
-DBSDL_DIR). New BsdlModel wraps the C ABI and reduces a parsed .bsd to
essim's pin vocabulary; apply_bsdl() binds each port to a Pin (by name, then
by physical pad) and sets its spec: direction, function (TAP role / power /
ground / signal), pad, and source = Bsdl.
This feeds the PinSpec fields from P1, so verify's existing power/ground
placement pass now lights up for BSDL-modelled parts. Covered by
test_bsdl_apply (name + pad binding, TAP roles, linkage classification).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>