Altium import, nets, canonical pins, component kinds, set/$var, scrollback, source modal.
Major additions, all wired end-to-end with doctest coverage:
- Altium netlist importer (`imports/import_altium.{hpp,cpp}`): two-pass
parser for `[ ]` parts and `( )` signals; `System::Load` no longer has
the IMPORT_ALTIUM hole.
- `duplicate <src> <dst>` deep-copies a module (signals, parts, pins,
rewired signals); connections excluded by design.
- Nets (`system/nets.{hpp,cpp}`): BFS over `Connection::pin_map` to
return the transitive (Module, Signal) closure. `verify` extended with
a second pass flagging Power↔GndShield inconsistencies in bridged
nets; new `net <module> <signal>` command for inspection.
- Canonical pin names (`system/pin_name.{hpp,cpp}`): zero-padded digit
suffix lets A1 ↔ A001 pair via `IdentityTransform` and
`CheckIdentityCompatible` without losing the imported notation.
- Component classification (`system/component_kind.{hpp,cpp}`):
`Part::kind` inferred at construction from the reference-designator
prefix (longest-match: LED/TP/SW/FB/MK/MP/MH/HS/RA/RN/RP/RV first,
then R/C/L/F/D/Q/U/J/P/Y/X/S).
- Identity wiring tolerance: `CheckIdentityCompatible` accepts the
subset case (typical when one importer drops NC pins, e.g. Altium)
and surfaces orphans as an info string. `FillIdentityNCs`
materialises orphan canonical positions as NC pins on the missing
side at connect time.
- Connector layout preparation: `pin_layout(kind)` and
`FillPartFromLayout(part, kind)` stubs in `pin_role`, called from
`set-type`. Empty today; populate alongside `vpx_3u_role`.
- TUI scrollback: PageUp/PageDown step 10 lines, Home/End jump to
ends; `Print()` snaps back to the tail.
- `set <name> <value>` declares session variables; `$name` / `${name}`
expanded inside `Finalize` between canonical-form recording and the
action call — history and script-save preserve `$var` references.
- Long `source` scripts now show a centred "Computing…" modal with a
N/M progress counter. Driven by a ticker thread that posts one
paced `Event::Special` per processed line, ack'd by the main thread,
so heavy lines don't backlog ticks and freeze the counter.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -9,7 +9,10 @@
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using namespace ftxui;
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Tui::Tui()
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: cursor_pos(0), history_idx(-1), quit(false), in_source(false),
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: cursor_pos(0), history_idx(-1), scroll_offset(0), quit(false), in_source(false),
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loading(false), tick_in_flight(false),
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loading_idx(0), loading_executed(0), loading_lineno(0),
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loading_prev_in_source(false), screen_ptr(nullptr),
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screen_idx(0),
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search_types{"parts", "signals"},
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search_module_idx(0), search_type_idx(0), search_focus_idx(0),
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@@ -31,6 +34,7 @@ Tui::~Tui() = default;
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void Tui::Run() {
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auto screen = ScreenInteractive::Fullscreen();
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screen_ptr = &screen;
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auto main_screen = BuildMainScreen(screen);
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auto search_screen = BuildSearchScreen();
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@@ -69,7 +73,12 @@ void Tui::Run() {
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return false;
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default: // main
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if (e == Event::Special("\x02tick")) { ProcessNextSourceLine(); return true; }
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if (e == Event::Escape && !pending.empty()) { CancelPending(); return true; }
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if (e == Event::PageUp) { scroll_offset += 10; return true; }
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if (e == Event::PageDown) { scroll_offset = std::max(0, scroll_offset - 10); return true; }
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if (e == Event::Home) { scroll_offset = (int)output.size(); return true; }
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if (e == Event::End) { scroll_offset = 0; return true; }
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if (e == Event::ArrowUp || e == Event::ArrowDown) {
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if (pending.empty()) {
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if (e == Event::ArrowUp) HistoryUp();
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