Rename set-type to set-connector-type; help-panel & types-glossary polish.
- Command renamed from `set-type` to `set-connector-type` for clarity (the previous name was ambiguous — "type" of what?). No legacy alias kept; old scripts that still used `set-type` must be migrated. `test/system.essim` and all user/design docs updated. - Help panel (RenderHelpPanel) now wraps in borderRounded with a centred bold title, so it is visually distinct from the main content on every screen. Width bumped from 30 to 32 to include the border. - Analyze screen's Types tab gains a sibling "type glossary" panel (also borderRounded, only visible when the Types tab is focused) that explains Power / Suspect Power / Hard floor / Gnd in plain language using `paragraph()` for clean word-wrap. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -16,7 +16,7 @@
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namespace {
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// Build a Part with `pin_names` pins, attached to a fresh module so prnt
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// chains exist (set-type's validation depends on pins; transforms don't).
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// chains exist (set-connector-type's validation depends on pins; transforms don't).
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Part *make_part(Module *mod, const std::string &part_name,
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const std::vector<std::string> &pin_names) {
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Part *p = new Part(part_name);
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